13 of 13 people found this review helpful
just cause 2
20 March, 2014
With me not playing Just Cause 1, it's really hard to tell the differences between these 2 games and how they've improved. All I know about is that you are still playing as Rico Rodriguez, a person carrying guns from the "The Agency". This is vague. But all you ever do is blow stuff up, blow more stuff up and cause chaos.
One word only. Fun. Blowing stuff up, tethering objects to each other are fun. Especially if you tether an enemy to the back of you car/plane/helicopter. *Bloody* fun. That's not all. You have an infinite supply of parachutes on you, which you can deploy, redeploy, and keep on deploying it. You also have a grappling hook, which you can use together (or without) with the parachute to act like spiderman, swinging from place to place.
Open-worlds. Who doesn't want a GTA-like game which includes blowing buildings up using a heli, blowing tons of stuff at military installations. This game is set in the island of Panau. It's HUGE. Yes. Huge. Much bigger than that of GTA San Andreas. Panau makes San Andreas look like an ant on a piece of blank paper. You can do literally anything you want (as long as you are not on a mission), from causing tons of wreckage, to just plain hijacking cars when they're moving.
3) Guns! Vehicles!
Tons of guns and vehicles to select from, you can even dual wield your weapons. Sawn-off with pistol, SMG with sawn-off etc etc. As long as the gun you are wielding are both one-handed, they can be dual wielded. Mashing both of your mouse buttons is somewhat fun (for your fingers), however, driving a jet plane, a passenger jet, a military helicopter is much more satisfying than just purely mashing up both your mouse buttons when in dual wield.
1) Bad Aiming.
Good weaponry, good military vehicles aren't really of any use when you are experiencing a bad headache and is trying to take down one of those goons which Pandak Panay sends your way. The aiming system is just like that. Seems that Rico has a terrible headache and is trying to act all hero, taking down 5 or 6 soldiers at once. Simply put, all (most) of your shots miss your enemies.
2) Bad Damage System.
Well, taking a few shots in the body ain't anything for Rico. It ain't anything for the guards/soldiers in the game either. You *have* to land a headshot (without missing -- pure luck) to instantly kill an enemy. Compare this to the damage system of GTA IV. Shoot the person a few times in the abdomen, he's dead. In Just Cause 2, trying to shoot down enemies is like trying to shoot down Alex Mercer (Prototype reference) when he's in his armoured state.
3) Bad Car Handling.
Some of the cars handle alright. Some of the other cars make you feel like you're driving a brick. Some other cars make you feel like you are driving without tire threads. Cars do not respond well enough. Some cars feel so heavy that you feel like you are driving (as fore-mentioned) a brick. Some cars feel so light that they (attempt) to drift by themselves whenever you make a corner.
Missions are very repetitive, all it tells you to do is go here, capture, go there, kill, go here, get this, go there, get that.
If you really are a explosion fanatic, you might want to get this game. If not, stay away from this game if you hate grinding/explosions. And if you are going for storyline-driven game, go for GTA IV. If you want more realism, go for GTA IV as well.
This game practically bores me out -- It's my own opinion. Criticise it however you like.
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