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Tom Clancy's Splinter Cell: Blacklist (PC)

Tom Clancy's Splinter Cell: Blacklist (PC)

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Overview: Tom Clancy's Splinter Cell

Tom Clancy's Splinter Cell Blacklist is a third-person oriented Action-Adventure Stealth game, which represents the seventh installment in the best-selling Splinter Cell series. The game is focused around the return of Sam Fisher, serving as the leader of a new, more clandestine and untainted Echelon unit, and the unit's task to stop a countdown of terrorists events aimed at American assets around the world. Game features include multiplayer and co-op game support, the fluid tag-based "Killing in Motion" game mechanic and the option to complete missions by stealth.

Tom Clancy's Splinter Cell Blacklist game logo

Stop the Blacklist Countdown Before It's Too Late

The United States has a military presence in two thirds of the countries around the world. A group of 12 have had enough and initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating terrorist attacks on US interests. Sam Fisher is the leader of the newly formed Fourth Echelon unit: a clandestine unit that answers solely to the President of the United States. Sam and his team must hunt down these terrorists by any means necessary, and stop the Blacklist countdown before it reaches zero.

Sam Fisher in the open with gun drawn in Tom Clancy's Splinter Cell Blacklist
Sam Fisher returns to build and execute the actions a whole new Echelon unit.
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Key Game Features

  • Operate without Restrictions - Sam is back in his tactical suit and goggles, and he's more deadly than ever. He is the only secret operative with the power to act above the law, and uses ruthless methods to interrogate enemies in order to extract crucial information that will prevent the next Blacklist attack. Pursuing the terrorists to the far reaches of the world, Sam flies from exotic locales to US cities as he races against the clock to find out who's behind the Blacklist. Thrilling gameplay is enhanced by full motion performance capture, creating a highly cinematic experience.
  • Killing in Motion - Always one step ahead, the Killing in Motion game mechanic lets Sam strike with lethal precision by marking multiple enemies, and then eliminating them all in one fluid motion. Active Sprint allows him to traverse the environment easily and fluidly, climb walls and leap over barriers in order to reach his next target while on the move.
  • The Choice to Utilize Ghost Abilities - Players have the option of utilizing Stealth-based Ghost abilities to complete missions with minimal spilling of blood.
  • Unleash the Power of Fourth Echelon Prototypes - Infiltrate terrorist cells by using new gadgets such as the upgraded snake cam and micro tri-rotor drone which allows Sam to scout ahead, mark targets remotely, distract enemies, or explode with frag grenade force. Tom Clancy's Splinter Cell Blacklist is also bringing back fan-favorites like the sticky shocker, and for close quarters combat, players can wield the curved and brutal Karambit knife.
  • Build a New Echelon - With a mandate directly from the president, Sam is building a whole new Echelon unit; his team, his way. Anna "Grim" Grimsdottir is his technical operations manager, CIA operative Isaac Briggs brings additional firepower, and resident hacker Charlie Cole rounds out his support crew. Fourth Echelon is a fully mobile ops unit with unlimited resources and cutting-edge technology aboard the repurposed stealth airliner, the Paladin.
  • Enjoy a Fully Integrated Experience - Sam and his team are aware of terrorist attacks in real time thanks to the Strategic Mission Interface (SMI). The SMI allows the team to receive data about mission objectives while on the move. Players can earn money for completing missions and objectives and buy upgraded weapons and items from the SMI hub aboard the Paladin.

Additional Screenshots

Sam Fisher eliminating a group of enemies through the use of the 'Killing in Motion' game mechanic in Tom Clancy's Splinter Cell Blacklist
Smooth "Killing in Motion" mechanics.
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Sam Fisher conferring with Anna 'Grim' Grimsdottir in Tom Clancy's Splinter Cell Blacklist
Additional firepower via ops ally "Grim."
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Sam Fisher moving in Ghost-stealth mode in Tom Clancy's Splinter Cell Blacklist
Stealth and deadly combat actions.
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Features: Tom Clancy's Splinter Cell

  • OWN YOUR PLAY STYLE: Splinter Cell Blacklist builds on the stealth roots of the franchise, while exploring new directions to embrace the realms of action and adventure. Players can define their personal play styles and be rewarded for those choices.
  • TOOLS OF THE TRADE: Fans of stealth will be happy to make the most of Sam's sneaking abilities to abduct and carry enemies, while Killing in Motion allows the player to strike with surgical precision by marking and executing multiple enemies in one fluid motion.
  • SPIES VS. MERCS RETURNS: Spies vs. Mercs is back with a new take on asymmetrical gameplay. Players will be able to face off in teams of 4 while creating their very own Spy or Merc according to their playstyles via thorough customization elements. The original Classic Spies vs. Mercs experience also makes its long awaited comeback for the fans.
  • COOP: Co-Op is back and bigger than ever with 14 maps & 4 mission types. While you play you also earn in-game currency and unlock additional weapons or gadgets via specialized missions assigned by Grim, Briggs, Charlie and Kobin.

Customer Reviews on Tom Clancy's Splinter Cell

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Most Helpful Reviews
  1.  Keeping The Splinter Cell Legacy Proud 9 July, 2014 On
    I was never a big fan of stealth games. But recently I have indeed taken an interest to stealth based games. I am loving the tension…and my patience and tolerance, it seems, has gone a notch above. Endless deaths and enemy-detection has caused me to be so I suppose. Splinter Cell, once, had been the touchstone to which all stealth games had been measured and constantly delivered that promise albeit with a few hits and misses. While earlier games in the franchise made it tough for casual gamers, Splinter Cell Conviction made it accessible for action game fans as well.

    Taking place, 3 years after Splinter Cell Conviction, Sam Fisher is back in action and the plot puts you into the thick of it all. Splinter Cell Blacklist has a pleasing plot (which I wont spoil) and playing through the campaign makes you feel like you in a blockbuster movie. You regroup with (the amazing personalities of) Grim, Charlie and Briggs on your mobile Fourth Echelon headquarters, The Paladin, a large military transport aircraft. The Paladin replaces the game menu and is an excellent gameplay mechanic. Do roam around the Paladin to talk to personal and get extra missions or to call Sam’s daughter. You talk to crew mates, check your stats, customize your gear as well as the aircraft inside the Paladin. The Paladin also makes sense when you globe-trot on missions.

    Splinter Cell is back to its roots having a heavy emphasis on stealth but it can be played like Conviction too. I had a taste of both worlds. Playing stealth leaves you with a very satiated state whereas playing guns blazing got me out of many sticky situations. Anything you do in the game rewards you with points which can be invested on gear and gadgets. And talk about gadgets and gear, you’ve got large arsenal at your disposal, my favorites being The Tri-Rotor and the Crossbow. There was a particular level where you have to play as Briggs which was in a first person perspective and boy it SUCKED! It was very rigid and moving and aiming the gun was a real pain in the neck and for that sole reason I left out Spies Vs Mercs mode. The singleplayer and co-op content was immense in this iteration with Grim Missions, Briggs Missions and Charlie Missions extending the already gratifying single player campaign.

    Blacklist encourages you to play non lethally and the gear for that is at your disposal. Ghost, Panther and Assault ratings are a welcome addition giving you points for the way you play the game. You can play as discreet as a Ghost, The Panther is more close quarters gameplay or play all weapons blazing and aggressive as an Assault. ‘Last Known Position’ and ‘Mark and Execute makes a comeback making easy, some otherwise difficult kills making way for some excellent kill cams.

    The music is one of the biggest pluses, often feeling like you are in too deep in an action movie. Composed by Mike Zarin and Tony Hajjar, its one of the high points of the game and is equally responsible for immersing you. Though thumbs down for Eric Johnson as Sam Fisher’s voice, I just couldn’t buy into his constant badassery.

    Doesn’t have the most promising graphics and I am held back calling it a next gen game…yeah for me next gen games should have next gen graphics to be called so. Sorry Assassins Creed Blackflag I am talking about you as well. Cinematics stutters and has severe screen tearing, textures lack details and the game models lack that lifelike quality Conviction had. I am surprised a game that runs on the Unreal Engine (Modified to LEAD) can be this bad.

    Regardless of the flaws that Splinter Cell Blacklist has, its never a bad game. In fact its one of the best Splinter Cell games ever. ‘Team Sam Fisher’ fanboys rejoice! and as for the less inclined gamers it makes for a perfectly fun, adrenaline pumping stealth action game. Missing this wouldn’t mean much for the casual gamer but for true stealth fanatics this’ll be the best treat since Mark Of The Ninja.
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