The longest platform game ever made
God of War (GOW) was the ultimate platform game on the PS2. Before the advent of the new PS3 the developers of GOW had decided to go for a PS2 release sequel of the genre defining game. This 3D platform renaissance started with the PS1 Bruce Willis vehicle `Apocalypse' and was improved on with the jaw dropping Devil May Cry. Puzzle play enhanced by Shadowman 2. GOW was not only one of the best PS2 games of 2005, but is a big PS2 game, lasting about a week with at least two or three full days play in there. GOW set the standards very high. Can GOW II compete?
The truth is that GOW II could never live up to the newness or inventiveness that GOW had, but it can do more of the same again, so nobody is left complaining. GOW lovers will have no problem coming to grips with the new split-second `mini-game' controls that had not been seen before. These `mini-games' require you to match the buttons displayed on the screen so that your character can perform a combo that results in a messy death. Not only are you required to button bash O to perform various actions (and this is real button bashing folks, so get that coffee table support ready), you must also follow through with various other button pressing timed moves, including analogue stick clockwise half turns and full anticlockwise turns that creates a very impressive array of transferring movements to beat the beasties. Included are power-ups and magical secondary weapons, wielded by the dual blades on chains swinger, Kratos, a muscle-bound ghostly white mortal turned immortal, looses his immortality and supernatural abilities which he gained in GOW and has to win them back.
Starting with The City of Rhodes, Inside the Colossus, Flight to the Lair of the Titan, The Lair of the Titan, Flight to the Island of Creation, The Island of Creation, The Steeds of Time, The Temple of Lahkesis, The Bog of the Forgotten, The Temple of Euryale, The Hall of Atropis, Outside Atropis, Atlas, The Palace of the Fates, The Garden of the Gods, Underground, Temple of the Fates, The Inner Sanctum, The Summit of Sacrifice and The Loom Chamber... literally this game takes you to hell and back, which is more than a sort of a rerun of the original GOW.
There is beam balancing, blade dodging, rope climbing (and along the rope battles), rock climbing (and climbing battles), orb collecting, item collecting, lever pulling, statue pushing, wall smashing and swimming. There isn't as much backtracking which GOW did suffer from and that is a good thing because it makes the gameplay more fluid. However the half way decent story that GOW had is replaced by a very convoluted GOW II story about revenge which is not bad, but hard to follow at times, but probably because this game is so long. In fact it will be the longest platform game you have ever played and if you thought GOW was long, GOW II easily outdoes it. Can it get boring? Yes it can because you have to get through so much to find out what happens in the end.
Overall GOW II is more of a remake of GOW than a sequel. Many of the monsters are back again and except for a changing story, some new magic, new weapons, and new bosses, there isn't a whole pile that is different but that still doesn't mean it's bad. In fact it is far from it. It might not be the revolutionary game that GOW was but this is the #2 platform game out there. And oh yeah... Kratos gets a set of wings too! That alone means it can easily retain a solid five stars.
*Note: This game is strictly for Adults only. There is Blood and Gore, Intense Violence, Nudity, Strong Language and Sexual Themes.
- Longest platform game ever made
- Immense level designs
- Explosive action content
- Expectations of revolutionary play like mini-games will not be found.